AsyncLock Class
A pooled async mutual exclusion lock for coordinating access to shared resources.
Namespace
CryptoHives.Foundation.Threading.Async.Pooled
Syntax
public sealed class AsyncLock : IResettable
Overview
AsyncLock provides async mutual exclusion, similar to SemaphoreSlim(1,1) but optimized for the common async locking pattern. It returns a small value-type releaser that implements IDisposable/IAsyncDisposable so the lock can be released with a using pattern. The implementation uses pooled IValueTaskSource instances to minimize allocations in high-throughput scenarios and a local reusable waiter to avoid allocations for the first queued waiter.
Benefits
- Zero-allocation fast path: When the lock is uncontended the operation completes synchronously without heap allocations.
- Pooled Task Sources: Reuses
IValueTaskSource<Releaser>instances from an object pool when waiters are queued. - ValueTask-Based: Returns
ValueTask<Releaser>for minimal allocation when the lock is available. - RAII Pattern: Uses disposable lock handles for automatic release.
- Cancellation Support (optimized): Supports
CancellationTokenfor queued waiters; on .NET 6+ registration usesUnsafeRegisterwith a static delegate to reduce execution-context capture and per-registration overhead. - High Performance: Optimized for both uncontended and contended scenarios while keeping allocations low.
Constructor
public AsyncLock(
IGetPooledManualResetValueTaskSource<Releaser>? pool = null)
| Parameter | Description |
|---|---|
pool |
Optional custom pool for ValueTaskSource instances. |
Note: Unlike other primitives in this library,
AsyncLockalways runs continuations asynchronously (hardcoded totrue). This prevents potential deadlocks in common lock usage patterns.
Properties
| Property | Type | Description |
|---|---|---|
IsTaken |
bool |
Gets whether the lock is currently held by a caller or queued handoff. |
Methods
LockAsync
public ValueTask<Releaser> LockAsync(CancellationToken cancellationToken = default)
Asynchronously acquires the lock. Returns a disposable that releases the lock when disposed.
Parameters:
cancellationToken- Optional cancellation token; only observed if the lock cannot be acquired immediately.
Returns: A ValueTask<Releaser> that completes when the lock is acquired. Dispose the result to release the lock.
Notes on allocations and cancellation:
- The fast path (uncontended) completes synchronously and performs no heap allocations.
- The implementation maintains a local waiter instance that serves the first queued waiter without allocating. Subsequent waiters use instances obtained from the configured object pool; if the pool is exhausted a new instance is allocated.
- Passing a
CancellationTokenwill register a callback when the waiter is queued. On .NET 6+ the code usesUnsafeRegistertogether with a static delegate and a small struct context to minimize capture and reduce allocation/ExecutionContext overhead. Even so, cancellation registrations and creatingTaskobjects for pre-cancelled tokens may allocate; prefer avoiding cancellation tokens unless necessary for the scenario.
Throws:
OperationCanceledException- If the operation is canceled via the cancellation token.
LockAsync (timeout)
public ValueTask<Releaser> LockAsync(TimeSpan timeout, CancellationToken cancellationToken = default)
Asynchronously acquires the lock, or throws TimeoutException if the timeout elapses before the lock becomes available.
Parameters:
timeout— The maximum time to wait. PassTimeout.InfiniteTimeSpanto wait indefinitely (delegates toLockAsync()without allocating aTimeProvider).
Returns: A ValueTask<Releaser> that completes when the lock is acquired. Dispose the result to release the lock.
Throws:
TimeoutException— If the timeout elapses before the lock can be acquired.OperationCanceledException— If the operation is canceled via the cancellation token.ArgumentOutOfRangeException— Iftimeoutis negative and not equal toTimeout.InfiniteTimeSpan.
Allocation notes:
| Scenario | TimeProvider allocated? |
|---|---|
| Lock immediately available | No |
Timeout.InfiniteTimeSpan |
No |
TimeSpan.Zero and locked |
No (immediate exception) |
| Finite positive timeout | Yes — one instance, disposed on await |
Example:
try
{
using (await _lock.LockAsync(TimeSpan.FromSeconds(2)))
{
await DoWorkAsync();
}
}
catch (TimeoutException)
{
// Could not acquire lock within 2 seconds
HandleTimeout();
}
Allocation Behavior
Immediate acquisitions are completely allocation-free using atomic operations. When the lock is contended, waiting without a timeout is allocation-free on .NET 6.0+ (using UnsafeRegister for cancellation), while older frameworks may allocate for cancellation registration. Specifying a finite timeout allocates a timer that is automatically disposed when the operation completes. Exception and task allocations occur only if a timeout actually elapses or cancellation is triggered; successful acquisitions are otherwise allocation-free. Pooled IValueTaskSource<Releaser> instances are reused to minimize allocation pressure across repeated lock operations.
public bool TryReset()
Implements IResettable to allow returning this instance to a DefaultObjectPool<AsyncLock>.
Behavior:
- Attempts to acquire the internal spin lock. If the lock is already held by a concurrent operation, the method returns
falseimmediately and the pool discards the instance. - If the lock is acquired but the logical lock is currently held (
IsTaken == true) or waiters are queued, the method returnsfalse— the instance is still in active use and must not be recycled. - Otherwise the local waiter is reset and the method returns
true.
Thread Safety: TryReset() is safe to call concurrently with other operations. It will simply return false if the instance is in use.
Example:
// Using AsyncLock with an object pool
var pool = new DefaultObjectPool<AsyncLock>(
new DefaultPooledObjectPolicy<AsyncLock>());
var lk = pool.Get();
try
{
using (await lk.LockAsync(ct))
{
// critical section
}
}
finally
{
pool.Return(lk); // calls TryReset() internally
}
Thread Safety
Thread-safe. All public methods are thread-safe and can be called concurrently from multiple threads.
Performance Characteristics
- Uncontended Lock: O(1), synchronous completion (no allocation)
- Contended Lock: O(1) to enqueue waiter; waiter instances are reused from the object pool (allocation only if pool is exhausted)
- Lock Release: O(1) to signal next waiter
- Memory: Minimal allocations due to pooled task sources and local waiter reuse
Benchmark Results
The benchmarks compare various AsyncLock implementations:
- PooledAsyncLock: The pooled implementation from this library
- ProtoPromiseAsyncLock: The implementation from the Proto.Promises.Threading library
- RefImplAsyncLock: The reference implementation from Stephen Toub's blog, which does not support cancellation tokens
- NitoAsyncLock: The implementation from the Nito.AsyncEx library
- NeoSmartAsyncLock: The implementation from the NeoSmart.AsyncLock library
- AsyncNonKeyedLocker: An implementation from the AsyncKeyedLock.AsyncNonKeyedLocker library which uses SemaphoreSlim internally
- SemaphoreSlim: The .NET built-in synchronization primitive
- VS.Threading AsyncSemaphore: The Microsoft.VisualStudio.Threading semaphore used as a lock-compatible baseline
Single Lock Benchmark
This benchmark measures the performance of acquiring and releasing a single lock in an uncontended scenario.
In order to understand the impact of moving from a lock or Interlocked implementation to an async lock, the InterlockedIncrement, lock and .NET 9 Lock with EnterScope() are also measured with a integer increment as workload.
The benchmark shows both throughput (operations per second) and allocations per operation. ProtoPromise is currently a strong uncontended competitor and can beat the pooled implementation on raw throughput, while the pooled implementation stays allocation-free and keeps the same API shape and cancellation behavior used throughout this library. VS.Threading is also included as a semaphore-based comparison point, but in the published uncontended results it trails both ProtoPromise and the pooled implementation.
The new .NET 9 Lock primitive shows slighlty better performance than the well known lock on an object, but AsyncLock remains competitive due to the fast path implementation with Interlocked variable based state.
| Description | Mean | Ratio | Allocated |
|---|---|---|---|
| Lock · Increment · System | 0.0057 ns | 0.001 | - |
| Lock · Interlocked.Add · System | 0.1939 ns | 0.030 | - |
| Lock · Interlocked.Inc · System | 0.1952 ns | 0.030 | - |
| Lock · Interlocked.Exchange · System | 0.5068 ns | 0.078 | - |
| Lock · Interlocked.CmpX · System | 0.8521 ns | 0.132 | - |
| Lock · Lock · System | 3.1394 ns | 0.485 | - |
| Lock · Lock.EnterScope · System | 3.1720 ns | 0.490 | - |
| SpinLock · SpinLock · CryptoHives | 3.3182 ns | 0.513 | - |
| Lock · lock() · System | 3.9953 ns | 0.617 | - |
| LockAsync · AsyncLock · Pooled | 6.4720 ns | 1.000 | - |
| LockAsync · AsyncLock · ProtoPromise | 7.3760 ns | 1.140 | - |
| LockAsync · AsyncSemaphore · VS.Threading | 16.1348 ns | 2.493 | - |
| LockAsync · SemaphoreSlim · System | 16.3141 ns | 2.521 | - |
| LockAsync · AsyncLock · RefImpl | 17.8354 ns | 2.756 | - |
| LockAsync · AsyncLock · NonKeyed | 19.9833 ns | 3.088 | - |
| LockAsync · AsyncLock · Nito.AsyncEx | 39.0541 ns | 6.034 | 320 B |
| SpinWait · SpinOnce · System | 42.1704 ns | 6.516 | - |
| SpinLock · SpinLock · System | 45.3120 ns | 7.001 | - |
| LockAsync · AsyncLock · NeoSmart | 56.5801 ns | 8.742 | 208 B |
Multiple Concurrent Lock Benchmark
This benchmark measures performance under contention with multiple concurrent lock requests (iterations).
The benchmark shows both throughput (operations per second) and allocations per operation. Zero iterations duplicates the uncontended scenario.
It is noticable that all implementations except the pooled one and ProtoPromise require memory allocations on contention, as long as the ValueTask is not converted to Task.
ProtoPromise is particularly competitive here and can outperform the pooled AsyncLock in several low- and mid-contention cases, especially when comparing pure throughput. The pooled implementation still distinguishes itself by combining allocation-free ValueTask usage with built-in cancellation support and predictable behavior when integrated with the rest of this library. VS.Threading is included as another real-world baseline, but its semaphore-based path is slower and allocates under contention in the published results.
| Description | Iterations | cancellationType | Mean | Ratio | Allocated |
|---|---|---|---|---|---|
| Multiple · AsyncLock · Pooled (ValueTask) | 0 | None | 9.524 ns | 1.00 | - |
| Multiple · AsyncLock · Pooled (Task) | 0 | None | 11.026 ns | 1.16 | - |
| Multiple · AsyncLock · ProtoPromise | 0 | None | 11.636 ns | 1.22 | - |
| Multiple · SemaphoreSlim · System | 0 | None | 17.688 ns | 1.86 | - |
| Multiple · AsyncSemaphore · VS.Threading | 0 | None | 18.970 ns | 1.99 | - |
| Multiple · AsyncLock · RefImpl | 0 | None | 19.118 ns | 2.01 | - |
| Multiple · AsyncLock · NonKeyed | 0 | None | 21.376 ns | 2.24 | - |
| Multiple · AsyncLock · Nito | 0 | None | 44.416 ns | 4.66 | 320 B |
| Multiple · AsyncLock · NeoSmart | 0 | None | 58.186 ns | 6.11 | 208 B |
| Multiple · AsyncLock · Pooled (ValueTask) | 0 | NotCancelled | 9.580 ns | 1.00 | - |
| Multiple · AsyncLock · Pooled (Task) | 0 | NotCancelled | 10.904 ns | 1.14 | - |
| Multiple · AsyncLock · ProtoPromise | 0 | NotCancelled | 11.922 ns | 1.24 | - |
| Multiple · SemaphoreSlim · System | 0 | NotCancelled | 17.639 ns | 1.84 | - |
| Multiple · AsyncSemaphore · VS.Threading | 0 | NotCancelled | 19.830 ns | 2.07 | - |
| Multiple · AsyncLock · NonKeyed | 0 | NotCancelled | 22.728 ns | 2.37 | - |
| Multiple · AsyncLock · Nito | 0 | NotCancelled | 39.177 ns | 4.09 | 320 B |
| Multiple · AsyncLock · NeoSmart | 0 | NotCancelled | 58.758 ns | 6.13 | 208 B |
| Multiple · AsyncLock · Pooled (ValueTask) | 1 | None | 30.312 ns | 1.00 | - |
| Multiple · AsyncLock · ProtoPromise | 1 | None | 38.128 ns | 1.26 | - |
| Multiple · SemaphoreSlim · System | 1 | None | 43.053 ns | 1.42 | 88 B |
| Multiple · AsyncSemaphore · VS.Threading | 1 | None | 71.197 ns | 2.35 | 168 B |
| Multiple · AsyncLock · RefImpl | 1 | None | 76.606 ns | 2.53 | 216 B |
| Multiple · AsyncLock · Nito | 1 | None | 98.038 ns | 3.23 | 728 B |
| Multiple · AsyncLock · NeoSmart | 1 | None | 118.103 ns | 3.90 | 416 B |
| Multiple · AsyncLock · Pooled (Task) | 1 | None | 467.260 ns | 15.42 | 272 B |
| Multiple · AsyncLock · NonKeyed | 1 | None | 537.478 ns | 17.73 | 352 B |
| Multiple · AsyncLock · Pooled (ValueTask) | 1 | NotCancelled | 48.928 ns | 1.00 | - |
| Multiple · AsyncLock · ProtoPromise | 1 | NotCancelled | 68.091 ns | 1.39 | - |
| Multiple · AsyncSemaphore · VS.Threading | 1 | NotCancelled | 82.251 ns | 1.68 | 168 B |
| Multiple · AsyncLock · NeoSmart | 1 | NotCancelled | 121.842 ns | 2.49 | 416 B |
| Multiple · AsyncLock · Nito | 1 | NotCancelled | 381.676 ns | 7.80 | 968 B |
| Multiple · AsyncLock · Pooled (Task) | 1 | NotCancelled | 513.639 ns | 10.50 | 272 B |
| Multiple · SemaphoreSlim · System | 1 | NotCancelled | 597.392 ns | 12.21 | 504 B |
| Multiple · AsyncLock · NonKeyed | 1 | NotCancelled | 696.758 ns | 14.24 | 640 B |
| Multiple · AsyncLock · ProtoPromise | 10 | None | 270.858 ns | 0.81 | - |
| Multiple · SemaphoreSlim · System | 10 | None | 283.837 ns | 0.85 | 880 B |
| Multiple · AsyncLock · Pooled (ValueTask) | 10 | None | 335.026 ns | 1.00 | - |
| Multiple · AsyncSemaphore · VS.Threading | 10 | None | 526.298 ns | 1.57 | 1680 B |
| Multiple · AsyncLock · Nito | 10 | None | 553.332 ns | 1.65 | 4400 B |
| Multiple · AsyncLock · NeoSmart | 10 | None | 635.329 ns | 1.90 | 2288 B |
| Multiple · AsyncLock · RefImpl | 10 | None | 654.051 ns | 1.95 | 2160 B |
| Multiple · AsyncLock · Pooled (Task) | 10 | None | 3,158.086 ns | 9.43 | 1352 B |
| Multiple · AsyncLock · NonKeyed | 10 | None | 3,455.383 ns | 10.31 | 2296 B |
| Multiple · AsyncLock · ProtoPromise | 10 | NotCancelled | 496.349 ns | 0.80 | - |
| Multiple · AsyncLock · Pooled (ValueTask) | 10 | NotCancelled | 623.256 ns | 1.00 | - |
| Multiple · AsyncLock · NeoSmart | 10 | NotCancelled | 642.343 ns | 1.03 | 2288 B |
| Multiple · AsyncSemaphore · VS.Threading | 10 | NotCancelled | 734.316 ns | 1.18 | 1680 B |
| Multiple · AsyncLock · Nito | 10 | NotCancelled | 3,224.239 ns | 5.17 | 6800 B |
| Multiple · AsyncLock · Pooled (Task) | 10 | NotCancelled | 3,366.491 ns | 5.40 | 1352 B |
| Multiple · SemaphoreSlim · System | 10 | NotCancelled | 4,357.466 ns | 6.99 | 3888 B |
| Multiple · AsyncLock · NonKeyed | 10 | NotCancelled | 5,054.288 ns | 8.11 | 5176 B |
| Multiple · SemaphoreSlim · System | 100 | None | 2,538.924 ns | 0.80 | 8800 B |
| Multiple · AsyncLock · ProtoPromise | 100 | None | 2,616.672 ns | 0.82 | - |
| Multiple · AsyncLock · Pooled (ValueTask) | 100 | None | 3,179.786 ns | 1.00 | - |
| Multiple · AsyncSemaphore · VS.Threading | 100 | None | 4,894.898 ns | 1.54 | 21120 B |
| Multiple · AsyncLock · Nito | 100 | None | 5,325.309 ns | 1.67 | 41120 B |
| Multiple · AsyncLock · NeoSmart | 100 | None | 5,895.268 ns | 1.85 | 21008 B |
| Multiple · AsyncLock · RefImpl | 100 | None | 6,318.729 ns | 1.99 | 21600 B |
| Multiple · AsyncLock · Pooled (Task) | 100 | None | 33,600.780 ns | 10.57 | 12216 B |
| Multiple · AsyncLock · NonKeyed | 100 | None | 35,603.366 ns | 11.20 | 21800 B |
| Multiple · AsyncLock · ProtoPromise | 100 | NotCancelled | 4,689.983 ns | 0.87 | - |
| Multiple · AsyncLock · Pooled (ValueTask) | 100 | NotCancelled | 5,360.730 ns | 1.00 | - |
| Multiple · AsyncLock · NeoSmart | 100 | NotCancelled | 5,968.076 ns | 1.11 | 21008 B |
| Multiple · AsyncSemaphore · VS.Threading | 100 | NotCancelled | 7,014.726 ns | 1.31 | 21120 B |
| Multiple · AsyncLock · Nito | 100 | NotCancelled | 31,183.481 ns | 5.82 | 65120 B |
| Multiple · AsyncLock · Pooled (Task) | 100 | NotCancelled | 35,534.963 ns | 6.63 | 12216 B |
| Multiple · SemaphoreSlim · System | 100 | NotCancelled | 44,303.836 ns | 8.27 | 37792 B |
| Multiple · AsyncLock · NonKeyed | 100 | NotCancelled | 54,064.472 ns | 10.09 | 50600 B |
Benchmark Analysis
Key Findings:
Uncontended Performance:
AsyncLockperforms comparably to or better thanSemaphoreSlimin uncontended scenarios due to the optimized fast path that avoids allocations entirely.Memory Efficiency: The pooled
IValueTaskSourceapproach significantly reduces allocations compared toTaskCompletionSource-based implementations. This is especially beneficial in high-throughput scenarios.Contended Scenarios: Under contention, the local waiter optimization ensures the first queued waiter incurs no allocation, while subsequent waiters benefit from pool reuse. ProtoPromise can outperform the pooled implementation in several published throughput measurements, while
SemaphoreSlimis also competitive in some cases but always at the cost of allocations.ValueTask Advantage: Returning
ValueTask<Releaser>instead ofTaskallows always allocation free completion.
When to Choose AsyncLock:
- High-throughput scenarios where lock acquisition is frequent
- Memory-sensitive applications where allocation pressure matters
- Scenarios where locks are typically contended or allocation free cancellation support is needed
Best Practices
DO: Use the using pattern to ensure lock release and await the result directly
// Good: Minimal time holding lock
public async Task UpdateAsync(Data newData)
{
// Prepare outside lock
var processed = await PrepareDataAsync(newData);
// using ensures lock is released
using (await _lock.LockAsync())
{
_data = processed;
}
}
DO: Keep critical sections short
// Good: Minimal time holding lock
using (await _lock.LockAsync())
{
_data = processed;
}
DO: Prefer avoiding CancellationToken for hot-path locks
Cancellation registrations allocate a small control structure. For hot-path code, omit the token when possible, or perform an early cancellationToken.IsCancellationRequested check before calling LockAsync to avoid allocations from Task.FromCanceled.
DO: Configure a larger pool under high contention
If you expect many concurrent waiters, provide a custom object pool with a larger retention size so allocations are avoided when the pool can satisfy requests.
DO: Use LockAsync(TimeSpan) to bound wait time
try
{
using (await _lock.LockAsync(TimeSpan.FromSeconds(5)))
{
_data = await FetchAsync();
}
}
catch (TimeoutException)
{
HandleTimeout();
}
DON'T: Create new locks repeatedly
// Bad: Creating new lock each time
public async Task OperationAsync()
{
var lock = new AsyncLock(); // Don't do this!
Task.Run(async ()=> await Work(lock));
Task.Run(async ()=> await Work(lock));
}
public async Task Work(AsyncLock lock)
{
using (await lock.LockAsync())
{
// Work...
}
}
DON'T: Hold the lock during long-running operations
// Bad: Holding lock during slow operation
using (await _lock.LockAsync())
{
await SlowDatabaseQueryAsync(); // Don't hold lock!
}
DON'T: Nest locks (may deadlock)
// Bad: Risk of deadlock
using (await _lock1.LockAsync())
{
using (await _lock2.LockAsync()) // Deadlock risk!
{
// Work...
}
}
See Also
- Threading Package Overview
- AsyncAutoResetEvent - Auto-reset event variant
- AsyncManualResetEvent - Manual-reset event variant
- AsyncReaderWriterLock - Async reader-writer lock
- AsyncCountdownEvent - Async countdown event
- AsyncBarrier - Async barrier synchronization primitive
- AsyncSemaphore - Async semaphore primitive
- Benchmarks - Benchmark description
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